Tuatara

Welcome to Tuatara, a creative studio focusing on indie game development and VFX co-development for interactive experiences.

Embrace Play

Being playful is an essential part of the human experience. By allowing ourselves to be playful, we invite creativity and innovation into our lives. We expand our thinking and foster a culture of flexibility, inclusiveness and imagination. It's why we choose to embrace play as one of our core values at Tuatara.

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The Team

Thomas Chretien

Thomas Chretien

Senior VFX Artist, Concept Artist

Filmmaker and VFX Artist, Thomas has always been passionate about flashy VFX and storytelling. He often combines both when making his personal short films like Le Gouffre, Red Moon and his latest project, Dinomancers.

Victor Landier

Victor Landier

VFX Artist

Victor comes from the art scene in Montpellier, France. Self taught in the ways of realtime visual effects, his interests in both artistic and technical shapes his experience. Check out his work on Artstation.

Paulina Grigonis

Paulina Grigonis

VFX Artist

Paulina is madly passionate about real-time VFX and driven to learn more about it. Always excited about game dev, she loves to dance, play RPG games and take nature hikes. Check out her website!

Chih-Yu Hsieh

Chih-Yu Hsieh

VFX Artist

Starting in the tech industry, Chih-Yu quickly fell in love with VFX as it's the perfect field to mix both his artistic and technical skills. Loves to paint portraits on his iPad in his free time. Check out his twitter for more of his work!

Laurène Bonnet

Laurène Bonnet

Concept Artist

As a concept artist, Laurène likes to convert any idea to images. She cultivates a deep love for color harmonies and visuals of all kinds. In her spare time, she enjoys playing music and video games. Check out her ArtStation!

Nuno Carriço

Nuno Carriço

Junior VFX Artist

Nuno started his professional journey in programming but ultimately found his true passion in realtime VFX. Always excited to learn and improve he enjoys chilling with friends, grinding arpgs, martial arts and hip-hop. Follow him on Twitter.

Peter Hogan

Peter Hogan

Lead VFX Artist

An industry professional since 2003, Peter has worked on numerous franchises such as Tron, Dead Rising and Gears of War. Away from the computer he enjoys creating his own oil painting materials and developing film in the bathtub. Visit his website for more.

Paula Gutierrez

Paula Gutierrez

Producer

Paula seeks to support and serve her team with anything they need. Passionate about communication she doesn't miss an opportunity to connect with others and have a good laugh together. In her free time, she enjoys hiking and home brewing.

Kevin Masson

Kevin Masson

Senior Programmer

Kevin loves pixels and shaders with well written code. Specialized in graphic programming, he is also very enthusiastic about VFX and strives to become a better tech artist. In his free time he enjoys climbing and hiking.

Matthieu Ostertag

Matthieu Ostertag

Technical Director

Passionate about art and development, Matthieu loves mixing those two worlds in the tech art field. He enjoys helping artists achieve their vision and working on VFX, shading and lighting. Check out his Twitter for latest work and experiments.

Earl Genesis Sagayno

Earl Genesis Sagayno

Junior VFX Artist

A teacher by profession, Earl shifted to animation to fulfill his childhood dreams. He Started out as a 2D animator for tv shows and later on fell in love with VFX. Loves to sketch and chill with friends.

Philippe Patient

Philippe Patient

VFX Artist

An insatiable hunger for learning fuels his deep interest in technical art and animation that converge in VFX.  He loves breathing life into elemental effects and powerful blasts that empower the players. Check his Twitter for quick VFX tips!

Christian Gonzalez

Christian Gonzalez

VFX Artist

Curious about how videogames were made since he was a child, Christian has found his passion in hyper-realistic VFX. He loves to give his personal touch to the projects he works on such as Metroid Dread. Check out his Twitter for more!

Jordan Triomphe

Jordan Triomphe

VFX Artist

Coming from art school, Jordan found his calling in realtime VFX by combining his strong traditional art skills with a passion for tech art and gaming. He likes to pet his cat and play Yu-Gi-Oh! cards in his spare time. Check out his Artstation!

Rita Branco

Rita Branco

Junior VFX Artist

Rita has been playing games as long as she can remember and after studying animation she found her passion in making things go boooom! She likes to travel, discover new food and loves to cook.

Ferran Benavente

Ferran Benavente

VFX Artist

Coming from motion graphics, Ferran soon discovered the potential of real-time engines and was thrilled to see that he could combine his devotion for games and VFX. Big fan of red barrels and screen-shake. Visit his Artstation page for more.

Krzysztof Szymanik

Krzysztof Szymanik

VFX Artist

Krzysztof comes from the motion design industry. Always eager to learn new things. Fascinated about the mix between art and technology that comes together in VFX. In his spare time he likes to go mountain hiking and iceskating.

Nadir Khabibullin

Nadir Khabibullin

VFX Artist

Looking for a way to combine a big passion for art, tech, and games, Nadir discovered the beauty of Realtime VFX. Constantly looking for artistic and technical growth. Loves gaming with friends and scrolling through memes. Check out his Artstation!

David Rodrigues

David Rodrigues

Associate Producer

Curious by nature, motivated by problem solving, David is a team player and likes to make sure no one is left behind. He enjoys playing guitar to relax, and has been a boardgamer and roleplayer since childhood. Bird lover, and coffee aficionado.

Alex Underhill

Alex Underhill

Lead VFX Artist

A veteran of the games industry Alex is a man of many talents. With VFX, technical and environment art skills he has worked on genre defining franchises like the Batman Arkham series. He also runs FacedownFX and develops VFX Software.

 Anton Richardt

Anton Richardt

Senior VFX Artist

A lifelong learner, Anton keeps honing his technical and artistic skills that have been proven in multiple roles and exciting projects at Ubisoft. Whether it's an adventure or a calm evening at home, he loves to spend time with his family.

Sjors de Laat

Sjors de Laat

Senior VFX Artist

Sjors has a deep passion for animation and nature and likes to incorporate these elements into his work. He loves to learn and play the role of support. Major fan of Asian cuisine and travel, he loves discovering new foods and places.

Nil Mullol

Nil Mullol

Junior VFX Artist

After graduating in Computer Science, Nil focused on learning 3D modelling and painting, but creating explosions and sparkly magic proved to be the thing he truly enjoys. A fan of hikes and photography, Nil looks for inspiration everywhere he visits.

Ewan Argouse

Ewan Argouse

Game Programmer

Passionate about making fun games and the challenge of achieving unique experiences. He loves to talk about systems and their manifestation in both digital and natural world. Check out his website for more!

Math Roodhuizen

Math Roodhuizen

3D Environment Artist

With solid art fundamentals combined with skills in shaders and optimization, Math strives to find a balance between art and tech. He uses composition, color and contrast to guide the player and has a preference for clear and readable visuals.

Young-Gi Kim

Young-Gi Kim

VFX Artist

Always ready for a challenge and excited to learn something new. He finds inspiration in anything he experiences or observes. Loves to play RPG games with spectacular visuals. Huge soccer fan, you can find him on the field every weekend.

Rodrigo Ferreira

Rodrigo Ferreira

Junior VFX Artist

Getting his start in programming, Rodrigo soon branched out into many other disciplines and ultimately discovered his biggest passion in VFX. In his spare time you'll often find him cycling or reading a good book. Check out his Artstation!

Bruno Afonseca

Bruno Afonseca

Lead VFX Artist

Bruno has been in the games industry for more than a decade and dabbled in all aspects of game art before specializing in VFX. Can often be found outside capturing reference. Visit his website to learn more.

Sara Bolko

Sara Bolko

Office Manager

With experience in elementary education Sara knows just what it takes to coordinate a team to pull in the same direction. Connoisseur of sweets and fine chocolates.

Klemen Lozar

Klemen Lozar

Founder, CEO, Creative Director

Award winning artist and founder of Tuatara, Klemen has a passion for creating awe inspiring visuals and experiences. Check out his Twitter for VFX tips & tricks and wacky gamedev experiments.

Get in touch

If you’d like to get in touch regarding a new project or about any of our services please click the link below, we’d love to hear from you! You’ll also find our social channels below where we’re always posting exciting new content!

  • TUATARA VFX Inc.

  • 350 - 1122 Mainland St

  • Vancouver BC

  • Canada, V6B 5L1

  • Riot Games
  • EpicGames
  • Unity
  • Rocksteady
  • HearthMachine
  • Counterplay
  • WB Games
  • Brace yourself games.
  • NetherRealm

© All Rights Reserved - TUATARA 2024

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